Okay, sorry I haven't been on a lot recently guys, nothing to do with server, just got my laptop working. Anyway, I just had a brainstorm of an idea (very quick thought)
When survivors get killed, instead, they should be incapped for say, a minute and a medic can go get them and give them a medkit and put them back into the game. Just an idea. Also, why not have another class (probablly exists, but gonna say it anyway) Have a demolitions class that can plant remote explosives down or an engineer that can craete a single sentry gun, say 40 damage / second to a single target. Make that a sentry a round and every round the sentry gets destroyed at the end.
My other ideas include things such as Medics get double money per kill or half costs of medkits or something similar, because I always ran out of money as a medic.
Also, my final idea I am posting, Zombies shouldn't be able to spawn within a certain distance from survivors, say 10 metres. This was because when I played before December, I was always getting randomly killed. Thanks for reading etc etc.