February 07, 2012, 05:31:17 AM

Author Topic: MG Buggedmaps  (Read 1580 times)

[NotD] Chicken Lips

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Re: MG Buggedmaps
« Reply #15 on: August 23, 2010, 03:45:09 PM »
randomizer is broken at the dodgeball level and the elevator level, not sure if the elevator is just a glitch but when i play it, we go through the thing that raises

that maps overall kinda broken.. Your not supposed to be able to move from spawn at the beginning of the round either.
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Rivahrat

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Re: MG Buggedmaps
« Reply #16 on: August 23, 2010, 04:39:02 PM »
also, i think saw is glitched....or at least sometimes.

sometimes if you have 2, 3 or more ppl on the elevator they fall though it and take fall damage. Also, when you try to crouch through the vent at the top to get to the ice part, you get stuck inside elevator floor.

i believe i saw the elevator on smee tower doing the same thing. it would go up and after a certain point the ppl inside would fall through the floor.

helldog_ro

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Re: MG Buggedmaps
« Reply #17 on: August 30, 2010, 11:26:20 AM »
mg_3k_smash_chopper is broken too

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Re: MG Buggedmaps
« Reply #18 on: August 30, 2010, 12:21:53 PM »
mg_3k_smash_chopper is broken too

do you mean like the lego copter one? or smash
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[NotD] Mominator

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Re: MG Buggedmaps
« Reply #19 on: August 30, 2010, 05:07:43 PM »
80% of them are glitched/bugged since the updates

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helldog_ro

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Re: MG Buggedmaps
« Reply #20 on: August 30, 2010, 11:44:22 PM »
lego copter one,the blocks are glitched and u can't move(sometimes)so let's remove it

Paul

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Re: MG Buggedmaps
« Reply #21 on: September 02, 2010, 09:18:01 PM »
lego copter one,the blocks are glitched and u can't move(sometimes)so let's remove it

Worked fine when I played it on your guys server earlier.

Server leaders need to remove the maps fucking the physics up, it breaks things.

[NotD] localhost

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Re: MG Buggedmaps
« Reply #22 on: September 02, 2010, 09:20:03 PM »
I've been wondering Paul, so what causes the physics issues?

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Re: MG Buggedmaps
« Reply #23 on: September 02, 2010, 09:22:44 PM »
Worked fine when I played it on your guys server earlier.

Server leaders need to remove the maps fucking the physics up, it breaks things.

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omegawizkid

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Re: MG Buggedmaps
« Reply #24 on: February 17, 2011, 07:33:55 PM »
in case you did not know there is also some issues with the flash light on some of the maps in both MG and in ZH just in case no one let you know guys when you turn it on in some of the maps you cannot see anymore at all.
« Last Edit: February 17, 2011, 07:36:06 PM by omegawizkid »
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Re: MG Buggedmaps
« Reply #25 on: February 17, 2011, 10:46:25 PM »
We already know about that issue with the flashlights because it was caused by the Orange box update, and please don't revive dead topics.

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Re: MG Buggedmaps
« Reply #26 on: February 18, 2011, 03:56:05 AM »
Emmm, not to be rude Venrilen but im not quite sure, but i think u spelled ''colour'' wrong (in ur signature pic)
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Re: MG Buggedmaps
« Reply #27 on: March 12, 2011, 01:57:39 PM »
Invisibleman is bugged. since the Timer getting restarted sometimes from 5 mins left to full timeleft again.
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[NotD] Ganryu

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Re: MG Buggedmaps
« Reply #28 on: March 12, 2011, 02:22:16 PM »
Invisibleman is bugged. since the Timer getting restarted sometimes from 5 mins left to full timeleft again.

1. this topic is dead, but at least you put something relevant to revive it.
2. I'm pretty sure that map was either removed or replaced with something else.

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Re: MG Buggedmaps
« Reply #29 on: March 12, 2011, 09:58:44 PM »
I have noticed that still a problem with the new version of that map. That isn't such a big deal though because most people rtv after 10 rounds anyway. We did have a lot of requests to bring that map back though. If it becomes a big problem though, then I will see about removing it.  ;D

 


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