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Updates to Counter-Strike: Source, Team Fortress 2 and Day of Defeat: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include:Source Engine Changes (CS:S, DoD:S, TF2)Fixed a crash on startup with some video driversFixed a bug where the speaker config would be lost on Windows Vista / 7Fixed a case where alt-tab would stop rendering modelsMade the ‘X’ that closes the achievements screen visible by default in 1280x720 resolutionMade disconnect messages wrap so they don’t get truncatedMade kick / disconnect messages more legibleCounter-Strike: SourceFixed a memory leak in the dedicated serverFixed a problem that could cause the crosshair to expand briefly after the trigger is releasedMade crosshair scale independently of framerate, matching the old behavior at 100 fps. This does not affect actual recoil, fire rate, or spread – only the expansion of the crosshair. Added cl_legacy_crosshair, which defaults to the new behaviorMade the crosshair for the Glock and Famas scale correctly upon firing in burst modeRemoved ability to jump to inaccessible locations using grenades (flashboosting). Added sv_enableboost (defaulted to 0) for those who prefer to allow this behaviorFixed an issue with involving incorrect armor protection vs. grenade damage. Added sv_legacy_grenade_damage (defaulted to 0) to allow servers to revert to the original behaviorFixed an issue that sometimes caused the freezecam sound to be heard when spectating a player who diesFixed an issue that could cause KeyHintText to generate junk charactersPrevented ragdoll spasm that could occur when using the jointeam commandAddressed a problem with the sniper rifles that prevented unzooming during auto-reload after shooting all the bullets in a clipFixed an issue with the AWP and Scout that could cause their zooms to vibrate briefly after a reloadFixed map cycling so that the cycle now starts from the map selected by the user instead of going back to the first mapFixed mp_restartgame so that it resets MVPs as well as score and deathsRemoved fun fact from achievements summary screen and associated playerblotter functionalityThrottled warning messages for disabled achievements to no more than once every 60 secondsMade the silhouette that appears when you hit AUTO-SELECT on the Terrorist choose a class screen fit within its bordersFixed lock radar rotation option in the GUI. Setting this option now worksFixed a potential crash with custom hudsFixed a bug in walk predictionTeam Fortress 2Fixed a bug in the Steamworks stats reportingFixed the new Worms gear not playing the correct sound during the Equalizer tauntFixed map cycling so that the cycle now starts from the map selected by the user instead of going back to the first mapFixed a memory leak in the dedicated server